![]() ![]() The other beautiful things about Descent’s quest is that these objective are rarely as simple as kill everything that moves, the heroes may be trying to rescue guests from a masquerade ball but some are the overlords minions in disguise, the overlord may be attempting to steal a farmers crops, or it may be as simple as getting out of the dungeon before the overlord swamps the area with monsters. ![]() These quests are where Descent really shines, and gives both sides of the game options about whether they want to spend effort completing their quest or hindering their opponent’s quest. For example the very first quest has the heroes having to defeat a giant ettin but the overlord wins if they get enough goblins off the map. Some quests have objectives that are intrinsically linked, the overlord wins if he can get his lieutenant off the map and the heroes win if they kill said lieutenant, but the best quests are those where the heroes and overlord’s objectives differ drastically. Descent’s real beauty and spark of genius is that each quest has different objectives for the heroes and the overlord. ![]() Decent isn’t a randomly generated dungeon full of monsters, instead it utilises a book full of scenarios with a story and objectives. You then gets to choose the quest, unless you’re playing the campaign, then you start on a special introductory quest.Īt the heart of Descent is the quest system. You get the choice of eight heroes and each hero can pick one of two character classes, so straight out of the gate you have the choice of 16 different characters. Straight away Descent reveals its opening gambit choice. One to four heroes take on a single overlord on a variety of quests and the first thing for the heroes to do is pick their character. Descent is your typical Tolkie-esque fantasy adventure as a group of players take on a single overlord as they smite goblins, steal treasure and generally ruin the day of any creature living underground. Yes, Descent is back and we’re going to completely ignore its history because it was big, cost a Dragon’s haul worth of gold coins and because the second version is here, slimmer, more toned and more handsome. ![]() It may seem a stupid idea in reality but we all love a good dungeon crawler and the second edition of Descent: Journeys in the Dark may be more than just a good dungeon crawler, it may just be the best. And that’s forgetting about the Dungeon’s residents, if someone broke into your home to steal money, you’d be pulling out a flame thrower to take them down but when a dragon does it he’s the villain. Throughout your campaign, you’ll face undead lurking in the mists, demonic barbarians stalking the wilds, and even more terrifying threats.Why would anyone want to go dungeon crawling? Its dark, it’s going to be damp and all that mould and fungus is going to mess with your allergies. Together with your unlikely companions, you’ll begin an unexpected adventure-an adventure told across the sixteen quests of the Blood and Flame campaign. For years, your journeys have taken you across the fantasy realm of Terrinoth, venturing into dark forests, shadowy cities, ancient crypts, and misty swamps… but your true legend is about to begin.įorge your own legend together with your friends as you adventure across the vibrant fantasy realm of Terrinoth in Descent: Legends of the Dark, the definitive cooperative dungeon-crawling board game for one to four players! Powered by its fully integrated free companion app, Descent: Legends of the Dark puts you in the role of a budding hero with their own playstyle and abilities. ![]()
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